: Lots of blatant violations of most basic mapping skills :(
: Too much deco an dnot even pretty :(
: This map is basically an exercise in over the top deco - sadly it
: just scrub the concept. I honestly do not think it will ever work, at least not without a complete remake
: Everything is much too tight and much too close together here. Terran>all.
: I thik these masses huge tank holes have already been pointed out, Hasn
: I thik these masses huge tank holes have already been pointed out, Hasn
: I thik these masses huge tank holes have already been pointed out, Hasn
: I thik these masses huge tank holes have already been pointed out, Hasn
: I thik these masses huge tank holes have already been pointed out, Hasn
: I thik these masses huge tank holes have already been pointed out, Hasn
: Any minimum of common sense should tell you tha on a layout like this you cannot affort wasting huge amounts of spŘace in the edges by putting useless terrain (i.e. water) there...
: Any minimum of common sense should tell you tha on a layout like this you cannot affort wasting huge amounts of spŘace in the edges by putting useless terrain (i.e. water) there...
: Any minimum of common sense should tell you tha on a layout like this you cannot affort wasting huge amounts of spŘace in the edges by putting useless terrain (i.e. water) there...
: Any minimum of common sense should tell you tha on a layout like this you cannot affort wasting huge amounts of spŘace in the edges by putting useless terrain (i.e. water) there...
: What
: What
: What
: What
LarJarsE: mains too fucking small
coV:
coV:
:
: vision hole (you can see from the main to the ramp
spinesheath: there is a zergling comment!
spinesheath: another bunch of holes
spinesheath: n/c
spinesheath: you know it
spinesheath: cliff tiles on low ground?
spinesheath: no real tank hole, but not optimal
spinesheath: more tank holes
spinesheath: tank holes...
spinesheath: tank holes
spinesheath: tank holes
spinesheath: a zergling should fit through here (might need some tricks)
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