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Last update for (2)Zenith : 2017, 07, 20 23:34
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1568 (2)Zenith 128*128TKTKVROOM0.8beta

The map has been rated 37 times and got a total of 28 points
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Comments:   GMCS (0 elements)


tktkvroom
Zenith= point of the heavens directly overhead; highest point.
Dang its hard to think of names for a map. So I looked some random words up & Zenith worked out good for my newest map.
Spitfire
OMG UGLY RAMPS
Nightmarjoo
red has more room behind his formation than blue, I explained why this matters on another of your maps. Blue's ramp sticks out on the far right.

You and your big mains lol =/ But it's no problem in this map.

There is more room below red's nat, it would be easier to run vults behind and kill workers or drop there or w/e. I would suggest keeping that the way it is and copying blue's to it.

Looks like blue's main is bigger

I like red's ramp, the way it is not all straight. I would suggest making blue's like red's (along with fixing that ugly part on blue's

Red's nat has more room, or atleast the raised jungle extends farther. I would like blue's to look that way too.

Some parts of the water could use a bit more clutter oO

The area before the right bridge is larger than that before the left bridge. In an epic battle the eastern one would favour t I spose

This map looks good. I think this is your best, although I seem to be saying the same thing to every new map you make. That's good, your maps are getting much better every time.

Same mineral formations <3

edit: Spitfire says ugly ramps, the only one I don't like is the eastern central one. Perhaps Spitfire should say "OMG UGLY RAMP" instead of "RAMP(S)"

edit: lol wow I guess I'm insanely dislexic ><
<3 5pool
modified by Nightmarjoo
5pool
edit:

shit happens nightmare :P <3
modified by 5pool
Spitfire
I can make cosmetic update if you want ^^
LoS)iQ.Superi0r
nice map, fun to play THX
Antares
random map, i have been member of the [zenith] clan for half a year (it fell apart later) ^^
Boregard
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