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Last update for (2)Ecstasy 1.3 : 2012, 09, 23 03:24
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4403 (2)Ecstasy 1.3 otherCrystalDrag0.8finalground

The map has been rated 52 times and got a total of 41 points
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You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


CrystalDrag
...My chances of winning the competition is over.
JungleTerrain
What competition?
CrystalDrag
Event Symmetrical Twos
http://www.panschk.de/mappage/competition/showcomp.php?compid=170
Freakling
sTY_leZerG-eX I'd say.

Are the mains the same size?

NW corner expo needs to be moved clockwise.
ArcTimes
-.- I have just the mains of the map that i was doing, and now i don't want to finish it anymore.
D:!!!
LasTCursE
lezerg ?
Phobic
I don't like it. Maybe it's just that god awful tileset it's in.
CrystalDrag
@freakling the mains are the same size
and i moved the nw expo.

@arctimes you should still finish it ^^

@phobic i havent made a badlands map in a while, so i chose badlands

Btw Lezerg how is it? :)
modified by CrystalDrag
ArcTimes
I hate mudkips
sTY_leZerg-eX
(: !!!!!!!
Nice, I think it does meet the requirements ^^
sTY_leZerg-eX
lol ArcTimes finish ur map 2!
LasTCursE
I think this will be the only map posted in that TwoS thing lol
Phobic
I've got a layout but it's such a pain in the ass to execute.
CrystalDrag
Added just a bit of decoration.
Going to add more later. :)
CAUSE I HAVE NO LIFEE HAHA
Kinosjourney
I like the concept alot, but theres tons of wasted space i feel :l
ArcTimes
"Added just a bit of decoration.
Going to add more later. :)
CAUSE I HAVE NO LIFEE HAHA "

WTF
Freakling
I begin to ask myself why you had to make this 128x112. The middle is just a huge wasteland with nothing to fught for, the whole concept could have easily been fitted into 128x96
(and don't tell me 128x112 makes symmetry easier, because it's not true.)
CrystalDrag
@kinos Jea i feel there is wasted space.... how would a 4th expo at the unbuildable high ground?

@arctimes :D

@freakling Okay i wont tell you 128x112 makes symmetry easier. :)
An expo in front of the overlord spots facing away from the middle might be possible.
CrystalDrag
This post is not displayed due to its content
LasTCursE
by the size of the min only and island expo i can agree with freakling that this could fit in 128x96 no problem :>
CrystalDrag
But there isnt an island yet... that is a possibility.
Freakling
What has the island to with the map being to big anyway?
Freakling
What has the island to with the map being to big anyway?
LasTCursE
cuz it's an island it dosen't need to have the size of a whole main .. if it's 96 instead 112 it will be normal sized..

And that are is ever huger than both the mains in the current version with no islands lol
modified by LasTCursE
CrystalDrag
... I just did 112 128 cause competition said aiming for 10-30 minutes games.

and freakling i was concerning about kinos concern of wasted space..
modified by CrystalDrag
LasTCursE
if you want a 30 minute game then make the mains bigger players will run out of space and just go for an attack..
CrystalDrag
...Still dunno why arguing about size, its not like im going to change, not enough time....

Just do that in your map then, okay Last? ^^

Oh and you uploaded the replay arc :D
modified by CrystalDrag
JungleTerrain
I agree with Lastcurse in making the mains bigger. It doesn't hurt gameplay, and you'd only get rid of space that isn't really being used.

Check GMCS

Also, the middle is really boring, and the top left looks like you can be more efficient with the space.
modified by JungleTerrain
ArcTimes
Yes, i uploaded the replay, cause you uploaded the other replay. Both games sux, and your latency -.-!
CrystalDrag
Ahh okay jungle i will do that.

and jes the middle is boring cause nothing is dying on it..
And i might make the top left like a road runner expo possibly.

And arc....
-_- Your mom sucks !@#$
And PvZ is my worst..
ArcTimes
-.- I still thinking u r 12
CrystalDrag
;D i dont deny my lat sucks.
CrystalDrag
Made the mains bigger, made the top left use up space.....

LasTCursE do you have badlands ramps?...
I would appriciate it..

Anyone have an idea on how to make the middle more interesting? ^^

And i am going to have to move the top left clockwise more Freakling?
modified by CrystalDrag
ArcTimes
"Anyone have an idea on how to make the middle more interesting? ^^"

Put 100 ursadons there. Walking and walking around :D!!!
CrystalDrag
Did it ^^
But i am still serious on how to make it better middle
modified by CrystalDrag
Phobic
Hey that panda thing was my idea, screw off.
LasTCursE
PANDA BEAR GUY FTW <3 :D

About the middle you can try doing something like Odd-Eye's one ?
modified by LasTCursE
Freakling
^^^^^Yes, you have to, why even ask me anyway if you already know?
JungleTerrain
LOL
CrystalDrag
Have fun staring you perverts. -_-
And i rotated the top left..... and added some ursadons

This map > Mr. P
modified by CrystalDrag
CrystalDrag

modified by CrystalDrag
LasTCursE
why perverts it looks like an inverted heart to me :D
CrystalDrag
That is what i was going for. thx ^^
But then it turned out like that....
sTY_leZerg-eX
oo The deco
CrystalDrag
I declare this version whatever.. finished... let the testing start
ArcTimes
"Have fun staring you perverts. -_-"

Ms V?
CrystalDrag
its a HEART arctimes. -_-
cochino.
ArcTimes
hahahaha GO US EAST :P
Phobic
I really don't see what could possibly be explicit. I see a pair of devil horns.
sTY_leZerg-eX
Im liking the map, but no high dirt behind blues minerals :S
Jungleterrain
I think muta harass might be a little easier at reds nat.
Jungleterrain
Rofl, I cannot edit my comments
CrystalDrag
This post is not displayed due to its content
CrystalDrag
I pushed minerals back for red. :D
CrystalDrag
Oh nice. :D I forgot to save them.
Thx for uploading!!
ArcTimes
xD
JungleTerrain
Make the tit looking things structure overlord spots and expand the asphalt. It looks better for decoration when compared to large expanse of rocky ground.
Freakling
Agreed.
Kinosjourney
Great job with the map, i like it :)
CrystalDrag
Asphalt done.
sTY_leZerG-eX
Oh noooOO00000 I liked the little middle deco thing u had going on... :(
CrystalDrag
What are you talking about?
Freakling
Change that faulty player colour.
CrystalDrag
Changed faulty color, moved some minerals lines...
Covered all tank holes... No turret space in the middle... should i add some?
Phobic
Will you fix the naturals already.
CrystalDrag
What wrong with them
You refering to walling them in PvZ?

Each natural should be able to be blocked with forge/gateway with one square for zealot.
modified by CrystalDrag
Phobic
I'm talking about how one has high ground behind it and the other has dirt. Make both have high ground behind them. This matters a lot for air drops and such.
ArcTimes
I CAN'T SEE!!! TOO BRIGHT
LasTCursE
I dig the picture looks nice lol
CrystalDrag
Moved the bottom nat one tile down...
sTY_leZerg-eX
I think the pic is as bright as it gets lol
crystaldrag
Sorry for bumping this up..
Replays


--Crystaldrag vs ArcTimes(1on1, 1.16)
--ArcTimes vs Crystaldrag(1on1, 1.16)
--ArcTimes vs Crystaldrag(1on1, 1.16)

Upload replay for this map
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