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Comments:   GMCS (0 elements)


i remade this map(harrier).
Terran was so strong in Harrier map.

Especially, Terran was better using mineral walls than others.(Zerg,Protoss)

because, they have siege tanks in Siege Mode.
Their Range are pretty cheat in BW.
therefore, i remove that point.

but i still can't fix this point.
because, it was too small map size.

and i made new map.
similar blue storm which was 2007~2008 proleague.

I have designed a 3,9 Expansions in a neutral areas.
modified by TwoS

3rd exp issues.. i moved only mineral exp.
and, 3rd gas exp removed one entrance.
Quite nice but it doesnt really excite me.
I think the paths are too tight. And probably the hills are too big. And the corner bases at 5 and 11 o clock could be a bit bigger.

There is a feature that is intriguing; at the 3rd base there is a small mineral patch. Is that area for probes to hide from vultures, by making a pylon wall?

Id probably open up the paths more, then maybe add an extra ramp up to the hill to start with. But its not really my favourite style of map so up to you.

Something like this...

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