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Comments:   GMCS (0 elements)


Sarin
This map can't be used in leagues other than KSL.
Freakling
Just too tight everywhere.

Also probably way too obviously swastika shaped for KSL/Blizzard folks to even have a second look.

It's also a complete mess when considering terrain levels! You really should get away from trying to create the most special looks possible and consider gameplay more instead.
Are you a UMS map maker?
modified by Freakling
Sarin
Thank you for your good point.

I was thinking of expanding the battle space a little bit.

Swastika is my carelessness. It is not intended.

https://i imgur.com/IGyIqHB.jpg
What about this one?

It's a map that's funny and balanced unlike its looks. Contrary to concerns, this map was created in 2014 and a lot of competitions and tests were conducted. Unlike general maps, they are strategic.

At first, only small units can pass through like a '815' map. Afterwards, it can destroy neutral buildings and go to outer battle space. As there are many streets and battlefields, this is a war map where simultaneous battles can take place.

Misunderstanding. I didn't put much emphasis on decorating. Decorating is the last thing you do after the map is complete.
Freakling
I don't think the orientation of the swastika doe matter for Blizzard…

As for the decoration point I was referring to the fact that you freely mix low and mid level tiles to a point where it is unclear to players where reach starts (no actual discernible "ramps") and it creates weird vision (all the medium ground (high dirt) has low ground (bridge edge) borders, which causes "blind spots" around the edges and a lot of cliff vision from the low ground areas).
Sarin
Obviously the field of view is a problem. Thank you for your good point. It will also affect avoidance. In the test, all four places operated the same way, so it was considered a game element, but it can be different if it is played by a professional. Let's consider changing the 2nd floor tiles into 1st floor tiles. Swastika is a sensitive issue. I will try to change the patterns as much as possible. To solve these two problems, much of it would have to be altered, but if it is still unclear, I will consider the direction of disposing of this map.
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