The basic idea that the natural is full of critters, so it's based on luck (if you don't kill the critters) when you can build ur nat....
2008, 07, 02 00:15
Nightmarjoo
lol I had a map like that once. It was just a bunch of tight dirt paths with highground on all sides, COVERED in critters. There was almost no room to build anything, even if the critters weren't there. Map was epic :)
2008, 07, 02 02:40
testbug
like the digger? where you have to remove mineral fields to pass xD
2008, 07, 03 08:13
Nightmarjoo
lol Testbug you gave me an idea for a map ><
2008, 07, 03 12:19
Testbug
what we'll get is 9marjoo's version of "monty hall"
HEY IT'S MYYYY CONCEPTTTT, YOU HAVE TO WRITE TESTBUG ON ITT!! there are lots of mineral fields wich value is 0 so your scvs will open new areas for your push while building turrets :)