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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 5283 | (4)BladeRunner0.43 | 128*128 | Minerals | 3.7 | beta | ground | The map has been rated 3 times and got a total of 11 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Minerals | | | My FS clone with a (2)Blindside twist.
Main base: 8x1500 + 1x749
Front yard: 7x1500 + 1x749
Mineral only: 6x1500
3rd base: 6x1500 + 1x749
-3rd bases have double wide ramps, making it a viable attack route.
-Kill neutral buildings to create a wider choke to break out against a contain, or push into a turtled opponent.
-It is not a swastika map modified by Minerals | sTY_leZerG-eX | | | I like it!
Add a bit of water on the north and south parts.. just like there are east and west (for symmetrical/aesthetic purposes)
(Between nat and 3rd gas) | sugardad | | | teal mineral line is awful | Minerals | | | Thank you for the vague comment @sugardad
Would you like to elaborate?
What don't you like about it?
What do you recommend?
Anyway, still got aways to go here before polishing it up - haven't finalized layout yet. modified by Minerals | sTY_leZerG-eX | | | You do tend to make very funky mineral lines <3 | Minerals | | | they work nicely tho :P
Two left mineral patches are moved to other side @teal. Honestly I wasn't worried about the mineral lay outs as I am mostly focused on finalizing the map. More or less just place holders modified by Minerals modified by Minerals |
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