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Last update for (4)Desert Rose 1.1 : 2023, 07, 22 05:11
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|5440|| (4)Desert Rose 1.1|| 128*128||Suricatta||0.7||final||ground|
The map has been rated 36 times and got a total of 24 points
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|1.0 First Upload, 27 September 2022:|
-Axial-symmetry map with small mains and large natural.
-Rush distance: Vertical = 24s, Horizontal = 30s, Cross = 38s (measured from 8 tiles above or below the natural expansion location).
-Each main base has 5k gas and 9x1500 + 744 minerals.
-Each natural has 5k gas and 7x1500 minerals.
-Each high ground expansion has 4k gas and 8x1500 minerals.
-Each low ground expansion has 2k gas and 6x1500 minerals.
Map made for Chat StarLeague hosted by AirneanachTV.
|1.0b Changelog, 28 Sept 2022:|
-Fixed gas mining at 9 o'clock base.
-Shifted geyser position at 9 o'clock base down by 1 tile so that there is an even amount of space above and below it.
|1.0c Changelog, 6 Oct 2022:|
|1.1 Changelog, 21 July 2023:|
-Modified terrain around the main bases to prevent units from getting stuck when coming out of buildings in most locations.
-Fixed workers being able to get stuck behind the geysers at the top-left and top-right triangle third bases.
-Fixed bot-right main base not being ling-tight wallable with 1 depot + rax.
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