| RaDiX | | |
| Nightmarjoo? :S. I think it's ok map. Deco could be better, lol :D. |
| Crackling | | |
wait i refreshed 1 min ago and no map was there and now its there WITH a comment...
radix you fail >.< |
| Nightmarjoo | | |
| My decoration doesn't fail that much, and I wouldn't make a map with such disgusting main2main distance/pathing. |
| MorroW | | |
so many bad mineral lines :S
pretty interesting map still :) |
| Nightmarjoo | | |
| Yeah the dots of extended mud terrain that looks like acne or something smells like radix ._. |
| RaDiX | | |
shhh Crackling. Ok it was too easy yeah. The pathing doesn't fuck up -.- . Mineral lines are ugly indeed, will change them, and I should stop using those acne dots. modified by RaDiX |
| Crackling | | |
| i win one truck of internets :) |
| spinesheath | | |
...should stop using those acne dots.
This. |
| RaDiX | | |
| But the concept is ok, isn't it? ;D |
| MorroW | | |
| my brain is too small to see balancing is complex maps sry :X |
| Lancet | | |
| Interesting but it may be difficult for zerg (disconnected bases) and for terran (two chokes). |
| Rye | | |
This map looks like a diagonal view of a twilight pirate love. It's pretty cool.
I don't dig the bridges, though. IMO, take a few off, and widen 'em.
Custom bridges > normal bridges.
:D |
| FateD | | |
| hmm, this map is real cool, but id put main gasses like 1k and all others being normal.. no? |