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Last update for (8)Predecessor 1.2b : 2022, 09, 27 10:09
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4940 (8)Predecessor 1.2b otherExcalibur1.4betaother

The map has been rated 55 times and got a total of 75 points
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Comments:   GMCS (0 elements)


NegativeZero
this is based on an old 4v4 ladder map from sc2 right? i can't think of the name right now.

i think the main ramps should be smaller (standard main size), you should be able to wall them.
modified by NegativeZero
Excalibur
v92 uploaded.
-Added UMS support for 4v4 which is the main focus of the map. Other modes not recommended. TvB can't seem to separate the teams properly.

-Widened main to center ramps to encourage drops on the rocks in the mid.

-Added some further decoration.

Comments welcome.

@NZ
Since its based on Extinction from SC2 I'm trying to stay as faithful as I can to the original. Although regular width ramps might be more traditional to SC1, in the test games we've had so far the wideness of the ramps is not a problem. It also keeps the map from turning into an air focused map as the wide ramps offset the short air distance.
JungleTerrain
Is this 192x192?
Excalibur
Yep 192. I tried 256 but it was wayyyy too large.
Crimson)S(hadow
would it work for 2v2 or 3v3? you can just move to separate forces for that, right?
Excalibur
Correct, you don't need to fill all 4 slots on each side.
Crimson)S(hadow
i'll try to test some games on in when i get some friends on
Excalibur
v98 up.
-Deco 90% done.

-Changed corner expos a bit.
Excalibur
v1.1:
-Finished up deco.

-Couple minor fixes

-Added starting text for UMS 4v4 mode.
Excalibur
I made this ver a long time ago but never uploaded it. Just some tile editing, making some of the paths a little wider / balancing the unbuildable tiles.
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