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Forum - main
random little thing I thought I'd share
page: 1
this will help protoss expand a lot faster and will balance PvZ differently. just position your main/natural like so:

2005, 10, 31 02:38
cannon range isnt really long enough to properly defend the nexus from that distance.

it might help a little, but not by much.
2005, 10, 31 02:42
obviously it can't defend the nexus but the workers, perhaps?
2005, 10, 31 02:43
Only if it is a close combat unit like zergling, zealot, etc I think. If they were long ranged unit like hydra, then cannons can't reach them unless they actually walk into the mineral line.
2005, 10, 31 03:18
yeah, and against a T you have to be very carefull, or your main is gone when T pushes to your choke. dunno if this realy works out ingame. only meelee units are affectd anyway.
2005, 10, 31 03:39
the problem is that when you are being delayed expanding because you dont have cannons in pvz, it generally isnt becuase you need the cannons to scare the lings away.

on top of that, with the way it is placed, zerglings can still hit the nexus from the far side

and yeah the pvt thing that listoric pointed out can be a really big problem, because quick pushes and contains in the early game would be very very powerful.

the idea of the cannons protecting multiple points of interest is interesting though, such as placing a cannon where it could protect both a players ramp and their nat choke, but the problem with it is that those sorts of areas favor terran and are generally easy to exploit as terran.
2005, 10, 31 04:37
and more than one cannon for gaining this effect are just to expensive for the actual use.
2005, 10, 31 12:14
oh well, it was just a quick thought.

maybe something similar to this will make pvz balanced someday?
2005, 11, 01 02:47
Just look at Shangri-La, you can expand from Natural to Min-Only that way. Think it's the only possibility to have that idea on Nat to Min-only.
2005, 11, 01 11:25
well it would be goodvs muta harrases and vulture raids? ;o
2005, 11, 01 16:46
Good point
2005, 11, 01 16:53
vs. mutal harass and vulture attacks you generally wouldnt want the cannons located there because they cover less of an effective area.

generally you want the cannons to protect the nexus, the assimilator, the miners, and the cannons around it, and the placement of cannons that lead to this is generally located near the nexus, not behind the mineral line. when its behind the mineral, youll have no coverage of the nexus (at least vs ranged units) or the assimilator, leaving you only with protection of the main mineral works (and even then not as thorough as better placenment would be) and even more limited protection of the natural workers.
2005, 11, 01 20:40
page: 1

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