classic maps are normal maps, commun maps.
normal map concepts, maps that are easy to understand and play?
python is a lot like lost temple, and i think tau cross and longinus are normal maps, looks that follow the classic sketch
Python certainly is NOT a classic map. The gameplay is so different... Python is a goddamn macro map, with an incredibly open center. Longinus is even more of an macro map, but with a not so open center.
Now look at those classic maps, which are by far tighter and lower on minerals.
Tau Cross would be a pretty classic map, but Python certainly is not a lot like lt.
While the term "classic" might be misleeding, I get where you are going. And I agree that that's the kind of maps we should deliver right now, because many of the modern pro maps have become very complicated maps that don't play naturally, maps that just ~~_FLOW^~~ are what people need:)