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Last update for (4)Abbandon : 2006, 04, 10 03:49
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1185 (4)Abbandon 128*128ShaManT0.1beta

The map has been rated 42 times and got a total of 5 points
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Comments:   GMCS (0 elements)


ShaManT
Its been long since i dont submit. Anyway, this is my latest creation Abbandon. My first attempt on perfect symetry. 2nd nats gas nodes only have 500 gas. Entrances to main bloked by two mineral patches, each one with 16 ore. Release your comments please. =)
maximumdan
loose the blocking minerals for sure. no one wants to play with those, and it looks both 1 rax wallable and defendable with sunkens since the nat is close to the entrance. Rushing shouldn't be an issue.

loose at least 1 of the drop areas in the mains, probably the one that can hit the nat and the minerals. too powerful for terran.

gj it looks great
ShaManT
Yeah I think the drop area in main is kinda gay. I already removed it. I need some more comments before I upload a second version.
epidiOn
Yeah, definitely get rid of the blocking minerals. You also have gas at every expo... which I suppose isn't a huge problem, but it's very different.

I'd say the nat is way too open. It's so easy to defend it with a few cannons/a few tanks/a few sunks.

It's also going to be _really_ hard to secure a 2nd nat.
flothefreak
and your center is just a giant mass of deco, but there is no gamevalue at all
EffectHypnotize
its like having blank dirt with some rocks lol.
ShaManT
How about moving the side expos to middle?
ShaManT
or making an elevation for the side expos...
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