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Last update for (2)Riven : 2006, 09, 07 01:28
The map has been rated 58 times and got a total of 105 points
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|How come this map has 2 10-votes but no comments at all... Some self-pushing maybe...?
Anyways, You should't place the gas of bottom's natural this way, though it's nice that you seem to care about the gas issue.
This placement is quite odd, and zerg will have even more problems to hold the choke with that geysir in the way. The tactical aspects overweigh the gas issue here.
Maybe the mainbases are a little small, if you take into acount that you can siege a lot of it. Can't tell for sure though.
The low number of expansions will favor t.
What are the small mineral blocks in the middle good for? They are annoying and the middle gets too tight.
|I'm not self-pushing. My map isn't a 10. Lol... I'm a little offended to be accused of that, but I guess some people do that so w/e.
About the map.
On the bottom expansion I think I'll put the minerals on the bottom and the gas on the left. That would make it nicer I think. It's low # expansions because its 64x96, can't really throw in minerals everywhere. The min blocks in the middle follow the theme I gave this map, that a base was ambushed and your race is sent to try to sieze whatever is left of the base and you meet the people who destroyed the base (whoever your opponent is). I was going to put one of them worn out geysers but I guess desert doesnt supply that doodad. I originally had a CC and bunker as well, but the middle just wasn't large enough for that to work so I removed it.
modified by Holy)Sin(
|Map is really great.
Very fastes map: for protoss! Pilon on center map and cr zealots!!! -----> GG
But minerals on expansion u must cr simmetric!!!
modified by nmc-GRIFon
|What is your concern, nmc-GRIFon?
|minerals (gas to) on expansion on UP and DOWN map must be simmetric of center map!!!
|grifon, proxy gate is a terrible strategy. Especially if it's a map like this where it might be anticipated. Z can do a simple rush, either go for main or take out pylon (!!!) --------> GG
the nat looks fine, feel free to test it in a ums or something and see who mines faster. The most important thing is that the mains' formations are the same, which they are =/
hmm the map looks interesting, but tvz might be hard if t doesn't win early on.
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