|somehow it ended up having the whole map to the right more than the left.--'|
should i redo it?
|i dont think so, it would be awful lot of work.. now the symmetry is not perfect, but that doesnt matter, the map seems to be quite good|
isnt purp's and teal's main min line vulnerable to tanks from the minonly, it seems like that..
i dont think you should break the symmetry by putting purp's nat on the right while the others are on the left (i am at the highround facing to the center :)).. now reds nat is so much easier to fight, while purp need fewer defense
looks great tho. Make the main bases bigger
|im pretty sure the bases are big enough. it looks as though they are too small, but if you play the map they are a perfect size. same goes with the tankable thing; it looks like they could hit but im pretty sure they cant. ill move the main minerals up anyways.|
and @syndrome: i dont want to make an inverted and i think the ramp is fine as it is.
thanks guys ill make some changes and upload some reps.
|it is like LT in the viewpoint if assymetrix, but its more open at least :)|
|ok, for some reason the new picture isnt showing up. i took out the cliffs at minonly because its too cheap for T. i openede the area near the min onlies up a bit too.|
|Purple's nat is much easier to defend than the other two, specifically red. Other than that I like the map, it reminds me of LT.|
|(3)Lost Temple in Space. Keeps the positional imbalances though. Would hate to fight purple.|