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Last update for (2)Skit : 2006, 11, 22 21:01
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|1834|| (2)Skit|| 128*96||Hello(=Unsaid)||0.9||beta|
The map has been rated 36 times and got a total of 31 points
You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
|very cool map. looks very balanced. the only thing i would change is that 2nd min only just floatin in the middle of nowhere. its not really doing anything because if you take the min only outside of the cliff, you can easily take another min only and min onlies are not good.|
|hypnotzie is right about that mineral only. The other thing I worry about is how open the map is. You could add a couple more holes to the middle to tighten it and it'd be fine imo.|
The map does look pretty good. Also gas issue in the mains, we have several articles explaining it in deph, in shorthand left gas mines much faster than right gas, so make them both left or right. Preferably left since it is faster and get's optimum at 3 miners, right would require 4 for optimum.
Good map, I hope to see more from you.
|make those holes 1 more hole over so its 3 in a row. that will probably be fine for the middle. i dont really know what else is wrong with it. good work and please make more -_-.|
|the mineral only is like that for terran pushes, thats why the map is open. Its very well made when terran secures that floating mineral only, they get the gas expo in the corner as well. If it was pushed to the edge it would be too close to the other gas expo, i think.|
|good map, standard yet interesting. I think best feature of the map is its execution, without it, it wouldn't have anything keeping it afloat over any other map in the future, i think this a good map :). only problem is the floating min only mentioned above. but lnept did put it into perspective. And as a terran player, im not actually too worried about its openiness, so i dont think its a big concern.|
|it just seems..unnecessary seeing that there is another min only like right next to it.|
|OH NOES!! It's not symmetric! There is rusty pit and low platform!!!|
Anyways, nice map :) Can you drop a tank on that small elevated catwalk thingy behind the nat? If so, you probably can't counterdrop there, which I would consider a bad thing...
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