broodwarmaps.net banner

BWMN Time
11/10/2024
22:30
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "experimental" maps.   Show all maps.
Last update for (2)Slithering State : 2007, 04, 24 07:31
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2176 (2)Slithering State 64*96Excalibur2.4experimental

The map has been rated 8 times and got a total of 19 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


Excalibur
I tried 64x64 but it gave me too much trouble. The 96x64 looked way too weird and streched, and so i tried the 64x96. This is the first map of this size that ive made well enough to be playable.

I put this under experimental because im not good with making nor balancing small maps, and i used alot of things i normally dont and dont know about. (Min walls, spells)

Anyway, i hope it plays ok. If youd like to play me on it so i can get some replays id appreciate it.
Nightmarjoo
"This is the first map of this size that ive made well enough to be playable" who said it was playable?^^><
I'm quite confident that terran can't win in this map ever.
I'll play you, what time/day/channel/sever?
Alumni
i know you wanted to experiment with the smaller dimensions but this map has potential if you opened up the middle and increased the map dimensions to like 96x128 (width x height incase there's any confusion)

I love dark swarms >:) but the way they're put in the middle of the map, terran won't survive
modified by Alumni
Excalibur
Ive never made a map before that screwed terran over. Theyre so versatile its hard to do. But i see what you mean now.

If i pull back the high platform/space thats going out, allowing bypass of the swarms, will this help?
bogmonster
This map has style.
Excalibur
Thanks Bog.

If anyone wants to play me:
AIM: Bartimaeus852
MSN: MCRXxHelenaxXRCM@Hotmail.com

Hit me up.

Also im getting the feeling this is like my one map. The one map im going to make thats going to be noticed, do something. I might be wrong and i dont want to jynx it, but im hopeful. Im going to work on a slight change to help out T.
modified by Excalibur
superi0r
i play you any mu at this map just say when and where
Excalibur
Any more balance thoughts anyone? I was thinking of placing two more swarms.

To play me: Use one of the contacts in my above post.
NastyMarine
most ppl know where i stand when it comes to swarms in maps. so imo it really hurts the map :o

other than that i like the concept layout. Just too basic for my tastes :/
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Trees of Ghelia
Newest updates:
  (2)Taurus 0.78
  (4)Espresso 0.61
  (4)Nocturne 1
  (4)Radiance 1.0b
  (4)Desert Rose 1.1b
  (3)Tempest 1.3c
  (2)Urban Jungle 1..
  (4)CHEERUP 0.72
  (3)Starboy 0.60
  (3)Maya 0.60
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • New B..(Kroznade)
  • Magna..(addressee)
  • No Fo..(Pension)
  • Share..(Shade)R)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • Real L..(ubaTaeCJ)
  • scm dr..(addressee)
  • Vetera..(ProTosS4Ev)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • x  
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)