Superiorwolf | | |
Top right base is missing the ramp, I will update the map in a sec.
Map updated too lazy to update pic just imagine that the ramp is there lol modified by Superiorwolf |
NastyMarine | | |
well despite the map being very basic layout wise, your execution makes it somewhat new. This is a solid map though it doesnt stand out as a freshly designed map. But dont get me wrong this is a very nice map. |
flothefreak | | |
maybe you should try to enhance emphasis on the center. |
Superiorwolf | | |
Ok, how should I do that though?
Also for the bottom right expo should I flip it around so the ramp faces outward? |
flothefreak | | |
you'll probably have to redo it. for the moment, it has now structure at all and is only plain. you have to part it wisely, and somehow fit in another expo per player properly. |
Superiorwolf | | |
There needs to be another expo? |
Testbug | | |
nice idea, come on! redo it!
make it gosu!
i trust you superior wolf
we'll be waiting |
Superiorwolf | | |
Thanks, Testbug, I just dunno what exactly I need to do? |
flothefreak | | |
well, this is what you've got to figure out :) we wont do whole maps or mapconcepts for you. |
Testbug | | |
man this is your map! your idea! surprise us!
we should have a "bautiful map section" so new comers can see hos does a completed map looks like *-) |
bogmonster | | |
i really like the asymetry of this map. i'd say just work on better decoration, get rid of the straight edges in a few places, and it should be set.
I would not add another expo on this. 3 player maps are usually used for 1v1, and 12 resource sites is plenty. |
flothefreak | | |
well, center needs expos if it SO big. everything else makes no sense in gameplay. he should get rid of other expos then. |