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Last update for (2)Inflect : 2007, 08, 15 23:01
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2388 (2)Inflect 128*96LML (aka EM-LML)0.6beta

The map has been rated 26 times and got a total of 16 points
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Comments:   GMCS (0 elements)


LML
I've used the concept of hiding geysir here. I couldnt make it work, with staking it with mineral field, so I just made it behind. The value of the block is 80.
ProTosS4EveR
It is very interesting. ^^
RaDiX
It isn't new, the map itself isn't ur worst, but still I don't like it at all... Ugly mineral formations, deco should be a lot better (I can see 0 doodads). Map should be playable..
LML
well, there is no deco done yet radix ;)
I will add it, when I am sure that I wont change the terrain in any way, anymore.
LML
And I've learned from my other map, to make from start on, a bigger middle, nothing too tight. I rly tried to do that here, and I think, I've got it rly good, in that part.
RaDiX
might be, but with mirror tool you should do better than this ...
Testbug
look like workers from the SE natural can get stacked behind the 1500 mineral field when exiting the extractor/asimilator/refinery?
LML
didn test it, but I will, soon.
LML
the ways a more open now, so its a bit easier get out of a contain!
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