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Last update for (6)Sanctuaries : 2021, 09, 25 09:20
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2463 (6)Sanctuaries 128*128BestTarsier1.5final

The map has been rated 50 times and got a total of 75 points
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Melee


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Comments:   GMCS (0 elements)


BestTarsier
My newest map.

Clan has been bugging me for about a month to make a 6 player map, so here it is, yeah I know there is gas issue for the top left and bottom right nats but I DON'T CARE ^_^ there's no way to fix that without screwing the whole thing up. Anyways if you find any screwups go ahead and tell me but as far as balance is concerned I'm happy with the way it is now.
Moebius
Red and blue only have 1 exit from their natural while everyone else has two.
BestTarsier
I don't see that =O but if that's the only imbalance you can find then I am flattered

lol =P
Starparty
i think this i s great. polish it a bit with more deco and its complete to me.
Killer_Kow
Some nats are far closer to the main chokes than others (brown's in comparison to red's, for contrast).
LML
some mains are bigger than others!;o
Starparty
and who cares :P I hereby declare "slight positional imbalance" to be renamed "Positional variety". period.
flothefreak
#2 SP. slight pos. imba is no problem to call a map "imba"
Lancet
Well, some nats are more defensible than others, but this is also the case of some of the most popular maps of all time. 1x1 play is going to be very varied here!
Crimson)S(hadow
This post is not displayed due to its content
DeSade
Wow i like unconventional maps (like 6-player)
And this one seems well playable too.
Nicely done ;)
uC.MorroW
i think its a great map, i tried to do a 6 player map but its really hard :)
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