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Last update for (4)Straight to heaven : 2007, 09, 09 12:42
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2474 (4)Straight to heaven 128*128RaDiX0.1beta

The map has been rated 51 times and got a total of 5 points
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Comments:   GMCS (0 elements)


RaDiX
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And now it's finished! My very 1st twisted map! It was reall hell to make, I think i'll stay in mirrored maps ^^.

It might not be balanced, I don't think that many of you will like it, but hell, how glad i'm to have it finished!

The map itself is very normal. It doesn't feature anything new or anything. Should play solidly, but I don't know.

Anyways I hope you like it!
epidiOn
It seems like a slightly more vulnerable Azalea. I'd say you can remove the high ground surrounding the mains because there isn't really anything that is siege-able from the mains anyway and it's just taking up building space.
Testbug
i though you had left mapping radix
RaDiX
Are you now happily or unhappily surprised?

ps: I thought I had left mapping myself 8D
boongee
Azalea?
spinesheath
Note that azalea has the gas nat further away from the route to the mains in a pocket. You can't take the gas nat and defend from there.
On this map you usually won't be able to take the minonly first and then the gas nat, since the minonly is so close to the middle. On azalea you secured the minonly and took the gas nat, here you have to move from main to gas nat to minonly similar to lt.

Soo, probably more like Arkadia, but more open. Solid map but nothing special.
tktkvroom
azalea much?
Moebius
Azalea much.
spinesheath
Jpeg lovers.
Crackling
its like all except down left can take their minonly first to 3htahc-3expo :o
downleft cant, downleft cries :'(
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