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Last update for (2)Tsatine : 2007, 10, 06 00:18
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2553 (2)Tsatine 128*128PsychoTemplar (Chef@USWest)0.3experimental

The map has been rated 56 times and got a total of 17 points
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Comments:   GMCS (2 elements)


PsychoTemplar
2 and 10 are 500 minerals per patch, the double geysers are 2500 each, with 500 mineral per patch around them. It may be difficult to see, but there are ramps going into and out of the natural, into 12 and 6, and large ones beside the 2 and 10 expos.
Starparty
my only personal complain is that it is 128^2 tbh. I never quite liked 2 player maps that big.
PsychoTemplar
Wish you'd told me that before I started :X lol Looks like it could have easily been 128 96 height. Oh well, next time :) Concept wasn't that great this time anyway. I want to make a map that really feels dangerous, so that one base play is encouraged to start (as all expos look vulnerable).
Lancet
I like it, very complex battlefield but terran may have the upper hand over toss here because of the tightness of the corridors. The nat is vulnerable to muta harass. What's the point of the double geyser in that expo? Also consider connecting the central plateau to the north and south corridors (see gmcs) to make it easier for troops to get from one side to another.
HypersonicEspo
Quality of the picture isn't good and I'm having hard time looking at details. I'm not sure where all the ramps are.
PsychoTemplar
Well the quality probably won't get much better than that without uploading a giant 3 mb picture. So just open the map in the editer if you're that confused.
NastyMarine
interesting but lacking in the design imo.
PsychoTemplar
What does that mean? :S
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--PsychoTemplar vs MuShuPork(1on1, 1.15)

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