broodwarmaps.net banner

BWMN Time
10/23/2020
07:25
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (5)Godzilla : 2008, 01, 03 02:32
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2707 (5)Godzilla 128*128PsychoTemplar (Chef@USWest)0.1betaground

The map has been rated 42 times and got a total of 5 points
<<>>
Download
Melee

Observer

You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


PsychoTemplar
More of a theme map than anything else. Neutral buildings, neutral civ's in the city sorta centre. A Torresque to be my neutral Godzilla, that I guess might make some kind of mind control strat almost viable ;)
PsychoTemplar
If you look carefully, the low ground looks like a man running :D
SynDrome
too basic, just the main, and expo, and cluttered up middle. try to add more interesting elements to the map.
PsychoTemplar
The fact that it's 5 players and not 4 actually has a pretty big impact on gameplay to begin with ;P Considering how few 5 player maps there are right now, I didn't think I needed to do anything crazy.
Nightmarjoo
Hahaha I like it :) Though one thing I don't like is how orange's nat is different than all the others. Oh and I somehow doubt the mains are all equal in size lol.
The expo layout will make the middle used quite a bit; I could be wrong (especially from playing python way too much) but the middle might be too narrow (and I don't mean the neutrals).

ps don't listen to syndrome :O
PsychoTemplar
"Oh and I somehow doubt the mains are all equal in size lol."

Maybe, but they're all gigantic, so I don't see it as a problem yet :O

If the middle turns out to be too tight, I can cut off a bit of the water between purp and orange.
SynDrome
wow night dont be an asshole, is it too much to ask to innovate a bit more... im trying to make PsychoTemp's maps get at least a bit recognized in the site... this is the thanks i get.
SynDrome
damn this site has not changed one bit.
Testbug
what's wrong with you SunDrome? :(
he all know nightmarjoo won't change never :P

okay, about the map: why id orange so fucking retard? well, at least red vs orange is not imba :)
PsychoTemplar
"is it too much to ask to innovate a bit more..."

Search my name in the DB lol. Almost all my maps are wildly experimental, so yeah, it is kind of a dumb thing to say XD

~Fixed obs version.
uC.MorroW
it doesnt look like a running man, it looks like a running sea star^^

this map is very cool and i like the theme of it.
what u talk about orange? :S

u should have different buildings :D
SynDrome
yeah ur maps are very experimental, but why you didnt do the same here?
LML
"The fact that it's 5 players and not 4 actually has a pretty big impact on gameplay to begin with ;P Considering how few 5 player maps there are right now, I didn't think I needed to do anything crazy."

correct, we always had to play some bad blizzard maps if we wanted to play a decent 5player map for FFA ;o
lancet
Sorry Templar, the map is OK I guess but those generators do not create the effect of a "city" as required by the map theme. You want to make a city? Check the map "Defection vBeta" (map ID: 2138) by Novos. Something like that would really create the "city effect" you are looking for, although it may mess up gameplay by making the center too tight.
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)EerestLake1.3
Newest updates:
  (2)Pit Stop 1.2
  (2)Neutrality pac..
  (2)Tar Basin
  (2)Blindside 0.81
  (6)Duel
  (4)Dies Irę_1.01
  (2)Captured silen..
  (4)Charmander0.8
  (2)Road Warrior 0..
  (2)SpiderMonkey
MOTM
  • month 1:
      (2)Clown
  • MOTW
  • week 2020.01:
      (2)WindBreak Ridge 1.05
  • Main Forum
  • How I..(Freakling)
  • Learn..(Thief)
  • Edito..(Freakling)
  • P Buf..(fatalfury2)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Questi..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake