|First Ash Terrain map I've ever made :P|
I seriously really like this map. It has that -simplicity- to it, you know?
|Are those small mountain rocks starforged? if not that is a hella lot of work :) gj :o|
|Looks cool. |
Have you already tested the pathfinding? I fear units would try to walk through the gas expansion instead of the wider way next to it. And if someone takes that expo, they might get stuck.
|Yes, it looks nice and simple. But securing enough gas will be a bitch. I guess it just makes for aggressive, fast paced games. |
|They go straight through middle. And no, I only used starforge on the cliffs ;D|
|was them i meant|
|lol I did not see there were two entrances into the main at first. As Bill said on TL.net, PvZ balancing is probably not that good, like on KORHAL. Well a bit better probably, the expos are easier to take at least.|
|I just moved the backramps closer to mineral only natural - better balances PvZ & ZvT|
|Map seems too tight, and those gas only expos are awkward as fuck.|
|Sorry I placed a GMCS and forgot to comment...the ? is because troop movement would be right in that expo|
|strange map... 5.3/10|