| Snooky | | |
| First Ash Terrain map I've ever made :P |
| Empyrean | | |
ubar-seksay
:)
I seriously really like this map. It has that -simplicity- to it, you know? |
| Starparty | | |
| Are those small mountain rocks starforged? if not that is a hella lot of work :) gj :o |
| panschk | | |
Looks cool.
Have you already tested the pathfinding? I fear units would try to walk through the gas expansion instead of the wider way next to it. And if someone takes that expo, they might get stuck. |
| hefty | | |
| Yes, it looks nice and simple. But securing enough gas will be a bitch. I guess it just makes for aggressive, fast paced games. |
| Snooky | | |
| They go straight through middle. And no, I only used starforge on the cliffs ;D |
| Starparty | | |
| was them i meant |
| panschk | | |
| lol I did not see there were two entrances into the main at first. As Bill said on TL.net, PvZ balancing is probably not that good, like on KORHAL. Well a bit better probably, the expos are easier to take at least. |
| Snooky | | |
| I just moved the backramps closer to mineral only natural - better balances PvZ & ZvT |
| Nightmarjoo | | |
| Map seems too tight, and those gas only expos are awkward as fuck. |
| Deathman101 | | |
| Sorry I placed a GMCS and forgot to comment...the ? is because troop movement would be right in that expo |
| [uTm]HeMe3iC | | |
| strange map... 5.3/10 |