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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 2920 | (4)Sudoku | 128*128 | Matrix# | 2.4 | final | ground | The map has been rated 23 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
mapghost | | | Before I explain this map, I beg your generosity. My grammar is very poor. Sorry.
It is based on my map STALKER.
STALKER : http://www.panschk.de/mappage/comments.php?mapid=2362
starts mineral placed very strange ; 44value x 44stacked x 6 fields. So it is very important that you take the other starts. In addition, you can build your build on stacked mineral after you harvest 1 field(even other 43minerals are placed same place).
Mineral hallucination effect is nothing. just effect.
But you must destory cells when you want take the other starts. Terran can destory it by tank's 1 click. But other tribe must destory it 2 click. in other words, terran will take starts easier than others.
In your starts, cells at starts make bulid stack place.(2x4 or 4x2 grid). So you can build your supply or pylon, or turret, bunker, pool, etc.
you can block your route (starts or first 6M1G) by 1supply 1barrack, 1gateway 1forge , etc.
Another route of your first 12M 1G(value of 6M is 200), there is 2 xel-naga temples and are 0 value mineral(12 stacked). you must destroy and harvest 0value mineral when you want go to your second 6M1G easliy. modified by mapghost | MorroW | | | 1056 minerals in main total, wont that disallow marines attack or what?
i dont get the deal with the cells
each "mineral" got about 2000 minerals in the main, couldnt u remove some stacked to get total of 1500?
good job with the rotical balancing, i think thats the most well done. also the decoration is pretty nice. i cant really talk about balancing i just think it will need hell of a many tests. gl | spinesheath | | | I've seen worse grammar from native speakers; so don't worry ;) I can understand your sentences without a problem.
I just wonder why alle korean mapmakers seem to have the same layout/decoration style ^^ | anotak | | | there probably is some path issue
but otherwise it looks very good! | Mapghost | | | anotak//there is no path issue(one start to the other start). path issue is only caused from 12 3 6 9. |
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