| Sworn. | | |
woah TwoS, i Like ur maps!
All look great!
gj |
| NastyMarine | | |
| very good, standard map. Reminds me of (4)thewake but ofc there are different mechanics to this map. I like this a lot just cuz u made a basic concept feel cool and fresh! good work! |
| MorroW | | |
| gj :P |
| Nightmarjoo | | |
| The mains are absolutely gigantic, and the distance from the main to the nat(s) is long. |
| l[StaR]Blade | | |
i decided to like this map
warum auch nicht ^^ |
| spinesheath | | |
| You'll need cuh big mains because there is so damn much money (hate it) and there is no place for buildings elsewhere. |
| neobowman | | |
| Looks easier to protect the nat's choke from the 5 and 11 Oclock positions with the hatchery positioning. Could be wrong though. |
| Single- | | |
spinesheath // is not, The mains the buliding sufficient it does is. it is enough to bulid 12 Factories and supply. modified by Single- |
| JungleTerrain | | |
nice map but i feel Nightmarjoo is right, the main and nat(s) distance is longer than what it shuld be. modified by JungleTerrain |
| Single- | | |
Shuld = Should ?..
warum auch nicht??..
I'm not understand. modified by Single- |
| Single- | | |
Fixed ::
pulled the Main.
Forward yard Minerals : add 1 Mineral(500)
modified by Single- |
| Sworn. | | |
| warum auch nicht=german=Why not? |
| MorroW | | |
reminds me of azalea
azalea is probably better :( |
| spinesheath | | |
| Single, do you speak German? |
| ptar | | |
| No, but starblade does :) |
| single- | | |
spinesheath /
No,I can't the German entirely.
I wanna speak korean or english... |
| spinesheath | | |
| Well, then speak English here. There aren't all that many non-koreans here who understand Korean ;) |