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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 3210 | (2)Orange Geometry | 128*128 | 3.mZ)Plague | 2.3 | beta | ground | The map has been rated 24 times and got a total of 55 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
3.mZ)Plague | | | The start locations are at 7 o clock and at 1-2 o clock. took me around an hour hope you like it. | anotak | | | needs more gas
also better mineral placement
also read article on gas issue | Nightmarjoo | | | "took me around an hour" there's your first problem.
Your middle is way too tight, the map overall is too big, the expos are too few and way too far spread apart, your mains are small and awkward, and overall nothing flows in the map.
Work on sizes, distances, shapes, use of map space, tightness vs openness, decoration, and try to have a concept/theme/plan in mind before making a map, just placing stuff rarely results in something good.
You should copy/mirror more stuff from more standard maps I think, since it looks like you're just starting mapping? | 3.mZ)Plague | | | i did some editing like opening up the middle easier to deffend your natural expo last version sucked couldent get back in minerals. Behind main put tar to prevent mineral only expo from easiely getting attacked. More micro based now. |
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