MorroW | | |
lol i love this :)
block vs zea 1rax 2supply
block vs vulture 3pylon
width of nat is 10 |
MorroW | | |
and yes its very similar to dread core u dont have to mention that :P |
LasTCursE | | |
gj MorroW :) |
LasTCursE | | |
btw at 3'o clock don't have any minerals or gas |
Nightmarjoo | | |
positional variety
Overall looks interesting, but what about making one of those square types highground instead? |
Crackling | | |
zerg rooks should be guards IMO
all your maps seem so basic and simple, maybe you could add some little things like a cliff or just make mutaharrass easier since on your maps the main/nat minerals are allways really save..
also you mixed up the colors, the down right field is ALLWAYS white T.t
well and the white queen has a white field, black one has a black etc :p
modified by Crackling |
MorroW | | |
crackling
my maps are balanced and comfortable thats another perspective
lol at 3 o clock what a ripoff
whats rook=? |
Nightmarjoo | | |
chess piece... |
SiaBBo | | |
I like the idea. |
ProTosS4EveR | | |
why did u protect this map?
it's useless coz i have OSMAP |
MorroW | | |
i didnt protect this map |
anotak | | |
toss can get mindcontrol to take units in middle
potential imbalance? |
MorroW | | |
that wont matter alot at all actually the enemy will just kill those workers before p can mc. and even if he could its never that effective |
SiaBBo | | |
Its effective only on mass resources maps like fastest or hunters. |