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Last update for (4)Palenque : 2008, 10, 24 00:16
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3297 (4)Palenque 128*128ProTosS4EveR0.1betaground

The map has been rated 54 times and got a total of 5 points

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Comments:   GMCS (0 elements)

Palenque is a Maya big city.

want to try nat setup with behind it bluestorm entrances to put air defences.

i have to enlarge the main's entrance

i think you have to do a nice choice with the 3rd gas. closer, in the middle but kinda open. Or take a nat, farer but easier to defend.

no doodads
modified by ProTosS4EveR
nice map..
the only thing that's problematic is the nat setup, i think it's hard to put up a decent sunken wall; in my opinion it's generally very hard to defend the nat as a zerg; but that's only theorycrafting :P
I think this is the worst map you've ever made in your entire life. I think you should try and develop more of a concept so you can execute it properly. This looks like a beginner map, with almost no concept and bad execution.
Honestly I can go into more in-depth explanation for why this sucks, but you should know all the reasons already.
why bitching about the execution when it is clear that this map is in it's beginning stage?
modified by LostTampon
huge mains, dont like the expoes in middle, dont like the minonlys. concept, might be too poor and uninspired (just like my maps 8D)
i believe u can do better than this ^^
Because the execution alone is so bad that working on the map at all would require remaking the map, even if you chose to keep the same canvas.
Bye zerg.

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