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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 3411 | (2)FierceStorm | 96*128 | XeNoa | 2.4 | final | ground | The map has been rated 8 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
SiaBBo | | | Terran>everything. | jamssi | | | Add mineral block to island. | XeLious | | | ok, and a P actually dweb dragooned a T on this map for 30 minutes and won lol, wish i saved rep
If this map is imba for P in PvT then why is a map like Destination "balanced" when its nothing but narrow bridges... modified by XeLious | Nightmarjoo | | | map is too tight/linear/turtley, the islands don't help gameplay even if they do help balance a bit.
Mains and nats are a little awkward.
Map is t>p t>z not sure about zvp. t>z because it's so hard to get a 3rd gas, on top of it being so linear, and the tightness feature isn't tight enough to make lurkers/defilers particularly strong, but is tight enough to further hurt tvp.
Also, gas issue.
This map is absolutely nothing like Destination, aside from a similar main/nat position. | XeLious | | | so nightmarjoo is destination T>P T>Z?
then why is it a pro league map?
nothing like destination?
Destination has a natural choke point 2 tiles wide on each bridge, how is that not T>P yet mine is? An explination of the difference would be appreciated instead of just saying a bunch of common garbage that doesn't really tell me much about what could be fixed.
You say its tight, what about destination, isn't that map even tighter?
What about python, that maps so open that P can flank from any angle and is definantly in no way tight. So are lurkers/defilers not strong there either? How is it hard to get a third gas when they can take the island? Nulifying your point about a third gas being hard to take..
I don't understand your critique, and how are main, nat awkward, please describe whats awkward.
A good critique is all I ask, but whatever, in your map the nats are even more awkward. modified by XeLious | XeLious | | | Meh, w/e fuck this crappy game anyway | XeLious | | | meh w/e fuck this crappy game anyway
| Manbearpig | | | Destination isn't nothing but narrow bridges lol you seem way overly defensive when he was simply trying to state some things wrong with the map which is gonna happen when people submit any map anywhere, most of the things he stated i agree with
i personally am fine with the way the mains are shaped however i do find the nats weird mabey its just that style of nat that i never seem to like lol
and im not so sure that your argument about the island nullifies all talk of a third being hard as its not like every single game everyone is going for drop to grab an island base as sometimes build and the flow of the game don't make it such a simple thing to do modified by Manbearpig | Nightmarjoo | | | THIS MAP IS NOTHING LIKE DESTINATION STOP COMPARING THE TWO MAPS HOLY SHIT
THE MAINS ARE SHAPED FUNNY, WHICH WOULD BE OBVIOUS IF YOU COMPARED THEM TO A SINGLE FUCKING GOOD MAP, QUIT BEING SUCH A WHINY NOOB AND TRY FIGURING THINGS OUT ON YOUR OWN
YOU CAN'T MAKE TURRETS PROPERLY IN THIS MAP IN YOUR NAT ARE YOU RETARDED?
If you want to critique my map, do so intelligently in my map's thread.
ISLANDS LIKE THIS INHERENTLY LEAD TO TURTLEY GAMEPLAY, AND SINCE THEY'RE ISLANDS THEY'RE INHERENTLY HARD TO USE/TAKE, IF YOU WANTED TO GIVE THEM A FREE GAS EXPO THEN MAKE IT IN THEIR MAINS; ALSO, ASIDE FROM BEING RETARDED DO YOU HATE ZERG? | Manbearpig | | | -Nightmarjoo crits XeLious for 2,700,000 points of damage with "The Power of Capslock" Rank IV
-XeLious has been owned modified by Manbearpig |
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