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Last update for (2)Nothing To Lose : 2009, 02, 06 23:12
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3517 (2)Nothing To Lose 128*96trcc0.1betaground

The map has been rated 38 times and got a total of 5 points
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Comments:   GMCS (0 elements)


trcc
middle path is not ment to be the main battlefield, more on the sides kinda

Main too big?
Tileset suck?
mineralonly/gas behind should be removed?
neutral is useless?
too linear?!
does it matter really mush if the creep doesnt cover completly the nat?
bad map/scrap it before putting more effort in it/I should stop making sc maps?
Bottom left and top right wasted space is very noticable?


modified by trcc
testbug
nothing you cannot fix
trcc
What does that mean?
Testbug
aren'y wou complaning about mains, nats, wasted space, etc?

i'm waiting for your reverse structure ramps...
modified by Testbug
trcc
I'm not complaining, I'm stating things I'm not sure about that i need an opinion from some1 else. I'm not a lot into starcraft mapping anymore, I'm just making ideas in my mind but I can't translate them into solid maps.

Oh and the structure, ya I guess this will be a problem.. Might change tileset :P

If any of my maps inspire you guys, I don't mind if you want to pimp the idea behind it or the maps



modified by trcc
Grief_Stricken
"If any of my maps inspire you guys, I don't mind if you want to pimp the idea behind it or the maps"

hehe > guess i did it already! lets say i fixed some parts which i thought they need to; however not for the reason to upload the maps here.just for a tourney.

wait i might possible have some reps for ya -_-
Grief_Stricken
and here they are.have fun,trcc!
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