|Here we go my newest map, as you may notice every main base is different , all of them have disadvantages and advantages.|
Also the middle will provied good battels.
I know this because i had an epic! here in a zerg vs toss where wee actually mined out everything.
He won at the end tho :).
Give me your thoughts ....
(O i know the pic is shit, feel free to change it is you dont like it the map dusent have any PS)
|Finally! a good comment that would be my first one lol|
|Can blue float a fax to the ledge at the bottom, create a tank and siege reds main minerals?|
|No but he can drop a tank|
|Er hate to be a bubble burster but i think that was sarcastic Nice! but you need to spend some time on maps this is the third map in like 2 days.|
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|So did you basically copy RoV on the bottem left, Tau Cross on the top left, Loki II on the top right and made up the bottem right on your own? Gas issue. Huge positional imbalance. Bottem right and Top right can get 2 bases way more easily than the Tau Cross or RoV starts. Some islands are tankable, RoV island isn't. Protoss FE will be difficult top right.|
|I think the last one is Arcadia.|
|Yes u got it right except that top left is longinus :) but the middle is my own but map looks like fun eh?|
|I think you should remove those crystals.|
-Or switch them to some buildings.
modified by jamssi
|Those inverted compound ramps really look like mine, and that thrills me! :D|
It looks like the visibility on the bottom of the inverted compound ramp won't work because you are using bridge tiles, and as far as I know, those are part of LowGround, not HighGround. Just wanted to show my concern for that.
"Bottem right and Top right can get 2 bases way more easily than the Tau Cross or RoV starts. Some islands are tankable, RoV island isn't. Protoss FE will be difficult top right." -Neobowman
-I agree. Keep working on this, it shows some potential.
|im just wondering but how do you put mins on bridges or ramps?|
|Yes how do you do that? I have always wanted to do that|
|Hey Jungle Terrain , I have no idea how to fix the visibility problem, any Ideas? |
modified by sTY_leZerG-eX
|Use "place buildings everywhere"|
|Im sorry but i have no answers for the visibility problem, the ramps were made for lowground compound, and I'm sure that there isn't a Highground Bridge. I'm pretty sure there must be at least one tile that might work, but none have found it yet as far as I know.|
|There guys im back in my CPU sow i can fix my shitty images I had been posting here u go... |
|Guys I just finished watching the replay its corrupted DONT DL IT |