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Last update for (2)DragonEyes : 2009, 06, 12 01:50
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3674 (2)DragonEyes 128*128[FOR]AdidaS0.8betaground

The map has been rated 47 times and got a total of 39 points


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Comments:   GMCS (0 elements)

Love the island design.
I really like the dragon In the middle , the only thing I don't like Is that back door , It ruins a hell of a lot of standard builds I think , u should add a min block there or put some type of neutral building.
gas in the center are 2500 each right ? cuz if they are 5000 i think it's too heavy gassed
modified by LasTCursE
I think the top left and bottom right should have mineral blocks so terran cant fly their cc over there.

Also, block the back door with something, either some neutral buildings or a mineral block. If you dont know how to make neutral buildings, read this article:

One last thing, watch where you place your gas. Above and to the left is the best place for gas, read this article:
modified by Zerilous

Other than that, I like the map and I think it's really cool. Especially the dragon in the middle, nice =)
modified by Zerilous
nice dragon
i really think this is a great map.
you should block the 2. entrance with sth, i'd say
use lurker eggs, 6 of them.

there are quite to many expos on this map, the minonlys need to go since they appear to be mostly useless and you could get a multi which is easier to defend.

you should also make sure that the mains minerals and nat minerals arent tankable, after you removed the minonlys you could move the mains a bit and tighten the multis in the center so you have more place around the mains. than you add those placeholder cliffs around the main which look good and make everything less tankable.

with some small changes i'd call this the best map so far this year, good job!
wtf the more i think about it the more i love this map :D
would be better on a smaller map though i think
fucking BUMP, this map isnt getting the attention it deserves :(
mains are too small, no?

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