|Ok so here Is my newest idea ,I wanted to do something a little bit crazy , so I came up with this.Of course this Is a very beta version deco and everything will get better later.|
I think this might be pretty fun , but balance and all that Im not sure.
The mains Is what makes map Interesting.
There Is 3 potential entrance's:
1) Troy gate , something I enjoyed In my previews map so I wanted to go at It again.(They haven't been tested yet Im waiting 4 ur opinion first)
2) Min block there are 5 paches with 40 each.(If the troy gate Is destroyed , This Is the must probable path that will be cleared IMO )
3) Back door 1 min pach with 0 , 20 times stacked , and 4 stacked temples.This path If cleared will let u reinforce ur 3rd gas easier.
Go easy on tank holes and such .. The rest Is pretty straight forward.
modified by sTY_leZerG-eX
|Mains are too small. I don't like anything about the map to be honest. I don't think anything here is good =/ Could be that it's just not my kind of map.|
|Deco could be 1000x better, all I can say for it is its interesting.|
|Yes I know the deco right now Is shit , but Il make It better later on.|
I never leave a map without the deco , this Is just so u guys can get the idea.
So that If u guys want a major change (That will actually help the map) , to not through all the deco to the trash.
|mains are small|
|everything is shit, sorry|
|Ok deco Is up , but the doodads are still to come.|
Shifted the mains minerals In every base , made mains bit bigger (I also tested them , they are big enough , Im not a fan of small mains so trust me on that one :)
I dont think map Is shit because I think It can create interesting game play , and cheese I also think that all the troy gate , min block and temple with the stacked min , brings a spice to the map.
All the sprites now work:
If the min block next to the temple is removed, In the 1 o'clock 5 o'clock and 9 o'clock position ,and the temple remains , only small and some medium units can go trough , but when temple(wich have 4 of them stacked) is destroyed everything gos.
Also look closely at the deco in the middle I think its pretty cool ^^
|Nice, improved a lot 'cause of deco, and a lot of people have been using that medusa bridge tile, which looks cool. |
This map is very interesting, one of the most interesting maps I've seen this month so congrats.
Are they tankable from main gas? The mains can look bigger but I don't recommend.
You seem to enjoy troy assimalators ^^
And finally you put 9 minerals for main :D
And one more question...
Did you use the symmetrical tool to make the mains or did you single-handedly made the main by yourself?
modified by coV
|Thnx man.what do u mean tankabel ? which part ?|
If u are talking about the 3rd gas , where It is possible to tank an expo from the low ground yes , but soon will not be , il add some doodads there.
Yes assimalators are fun for sure.
And no I didn't use the symmetry tool , not possible to accomplish this.Usually I think 3 player maps are done by hand :)
This one was a bit of a pain In the ass because I hade 2 redo It like 1000 times , to fit the idea.
|Got board so added the doodads.|
|I am asking if the main's gas tankable?|
|oOOO000oo not sure il check. |
-None of the mains mins or gas are tankable.
-Fixed some of the deco and added + doodads.
-Added a little bit of high dirt at 4 o'clock, to make things fair and symmetrical.
Map Is now 100% playable.
And imo fun , interesting , for those who want to have a little change from "python" now and then.
I dont think there are any visible imbalances do u ?
modified by sTY_leZerG-eX
|Very nice, good job!|
|itd be nice if they were in a triangle or circle but i think this wastes less space. |
|Lezerg has some good deco skills ^.-|
|Thnx LasTCursE , and BTW Katrina is also my favorite map :P|
|I really don't know why u guys dont like the map.|
Plz explain why u dont, and if possible how 2 fix.
I have been playing the map a bit, and its pretty interesting and surprisingly fun.
You can actually do some very fun stuff on it.
My personal favorites on this map so far:
Corsair revere and getting walled in.
All in muta(Also getting walled in.
Also many of the strategies that you can do on Medusa are also viable here.
Map Is a bit confusing the first time u play it because there Is so much u can do.
It takes a very good player to use what the map provides to its fullest.
Only thing I have a drought in is that they may be 2 many expos 4 a couple of peoples taste.
But I think that kind of evens out because those "yellow" like expos in the middle are very hard to take and hold.It is only a good option If you have map control or ur opponent has walled in(Or if opponent is noob ;)
Map has also good nat 2 nat distance , main to main distance and I cant see any positional imbalances.
|I need someone that can unlock maps. pls|
|medusa + heartbreat ridge???|
|Hi, there's a problem with the minerals @ 6 o clock nat - two of them don't mine properly (you have to specifically order them to mine).|
Unfortunately I didn't discover this until the finals of a tournament lol >.<
|Ok sry about that I usually get my map as un-buged as I can, but this one escaped me :)|
Im honored that u used my map in ur tourney.
But now I fixed the problem!
And lol sry about that tourney of urs.
|Well it was really hard to find, the players didn't realize until about 20 minutes into the game either lol |
I'll hopefully get replays of it up eventually (the game was pretty good actually).