| Back to "beta" maps. Show all maps. Last update for (2)Devastation : 2009, 08, 04 20:00
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 3790 | (2)Devastation | 96*128 | coV | 0.1 | beta | ground | The map has been rated 54 times and got a total of 5 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
aeoliant | | | this map looks good. i would make the middle larger by making the middle all high platform (well mostly). it seems like the divide has little purpose imo when it reaches the centre. | NastyMarine | | | very good layout. interestingly enough it isnt that innovative, but the design is executed well nonetheless | coV | | | Didn't have time to talk about this map so I will now. You can't really decorate high platform well on a space terrain.
So as you see behind your natural there's a mineral only expansion. There is a mineral block with 200 minerals in the nat so you just mine that and you get your expo. You'll be able to flank your natural. Corners are big expansion with 8 minerals and gas. Islands around 3 and 9 (wondering if I should put a mineral block?)
Your second natural I kept really opened 'cause it's like a nat to nat situation so yeah.
That's about it and I'll make the middle bigger. | Moebius | | | Poor use of available map space. Only 1 route between mains and 2 painfully long routes that go through extremely distant expos. | Trooper | | | omg nightmarjoo jr. | Moebius | | | Me? I'm American, but that's about all I have in common with him. |
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