| randomdragoon |  |  | 
| Two patches in each of the side expansions are 720 minerals, rest are 1500 (normal). | 
| coV |  |  | 
| Oh I like this, it's plain and simple. Good job. The only problem I have are the main naturals, it's too open and far apart.
 modified by coV
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| tktkvroom |  |  | 
| cough cough (4)outsider cough | 
| larjarse |  |  | 
| coV 
 the nats chokes are a little wide, a disadvantage for terran earlier on. However, I believe the "double" expansions balance out that problem with tanks being able to hit with seige well over the minerals.
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| coV |  |  | 
| The naturals being far apart will have disadvantage for everyone...everyone can run-by through the naturals and it'll be too hard to defend. I would suggest making it closer to the ramp or making the pathway smaller.
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| larjarse |  |  | 
| If it's a disadvantage for everyone..... then it's not a disadvantage at all. Not all maps have to be "standard" or typical. | 
| coV |  |  | 
| Well if it's 'not' a disadvantage, then why did you say it's disadvantage for terran? | 
| larjarse |  |  | 
| Read after the "however" | 
| JungleTerrain |  |  | 
| you can just pylon hop over the minerals, should fix that. | 
| sTY_leZerG-eX |  |  | 
| LOL map | 
| coV |  |  | 
| Yeah, sorry, my brain is dead, all the work I had to do... But yeah in a sense Terran gets favored and that's why we need to make the nats closer.
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| randomdragoon |  |  | 
| Update: Moved nats closer to main choke, and narrowed them somewhat. |