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Last update for (3)MoonGlaive0.91 : 2009, 09, 26 19:06
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3836 (3)MoonGlaive0.91 128*128Str18-020.4betaground

The map has been rated 55 times and got a total of 22 points

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Comments:   GMCS (0 elements)

Note: Map download is the old version and not the updated version that the picture shows.

I really like it but 2 ways into the nat is bad for pvz.
modified by neobowman
I can't even begin to explain how shitty the majority of these maps are. At least this one isn't too bad.
toss can forge wall with that cliff there, so it's basically one opening

edit: nevermind, THAT opening. haha

yeah that can be a problem. like how toss can get pwned on heartbreak ridge when the minblock is opened
modified by larjarse
the huge areas of high dirt are kind of ugly, and the middle platform things look pretty useless.
Distance between red and teal is 2 long compared 2 other 1s.
modified by sTY_leZerG-eX
I don't think that would matter unless 3 player FFA
awesome map
I would flame the mapper so hard who made this if it was a bwm map, this is one of the worst promaps I've ever seen, atleast relative to the current mapping standards.

So much wasted space, and the mains seem on the small side; just in general the map seems too small because they wasted so much space.
I actually like the map. Mains might be a tad small for Terran but Protoss is fine and it plays well imo though I've only gotten a few PvZ games on it. High Basillica doesn't really do much as far as PvZ goes. I'm sure some tanks would make it more useful. Oh, a Forge FE is fine on the map.
Marjoo is jealous :D actualy i like only this one and asgard maps from this new HORRIBLE kespa map season :d
I wonder who set those "mapping standards" though.
mapping standards were born from trial and error over the decade, or at least i think so. I doubt one abusively awesome mapper could have been so pro to change mapping history forever by himself.
I was rather thinking that we don't really have mapping standards. Maybe a mapping metagame :p
But there is nothing wrong with leaving the norm as long as it works (= produces a balanced, fun map).

Not saying that this is the case here (but it might still be, we haven't seen any real games on these maps yet).
guess it plays like return of the king :( .. not my taste

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