|Hey there, its been some time ;)|
somehow i cant get the neutral buildings ingame..
NO pathing issue, tested a hundred times ;).
And this time, like you said, i put the geysirs at the right or left side of the mains/nats/expos.
What i dont like much is that there's not much space to start a large battle..
okay, your turn :)
|Um, it's suppose to be either on top or the left for both on mains only. Should make the 2nd natural minonly. The choke is too big, and the mineral section at main looks creative but weird.|
|Dude, the gas issue refers only to the gas in the MAIN BASE. Always try to keep the gas EXACTLY on top of the starting location. The rest of the vespene gas geysers on the map are exempt from the gas issue. |
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|Nice, ash bridges aren't they cool?|
And lol man I really love ramp,doodad, min-only thing u did. I once did a map that had like the same idea of the ramp, min only thing u did, no doodad tho. (Never up loaded map here either)
|Thanks @ Jungle Terrain i see what i can find.|
okay that main gas thing will be remplaced.
and also i gotta add, that i used DB map
ash bridges, but some day ill try to make improved ones. it cant be that the only tileset that doesnt work so well is ash..theres gotta be a way ._.
CoV which choke do you mean? Main?
|Okay, i updated it, but still got no pic.|
Main gas issue fixed, added some doodads (at natural bridge, is was too large), neutral buildings now work.
|i like this one very much :)|
|thx x-species :)|
anything that cold hvae been done better?
|you still have gas issue, put both gasses on top of the starting location.|
Only in the mains, ofc.
modified by JungleTerrain
|i am terribly sorry about that.|
its fixed now, should have noticed gas issue :)
|I wanted to add mineral onlies somewhere at the center platform.. and block the little entrance to the narural with some neutral buildings.|
modified by Gnom