This is awesome!
|yea this is an awesome fucking map|
|perfect title too ^^|
|does someone have a tile for low platform that's unwalkable like the ones for ice cuz spaming a ton of doodads looks kinda ugly :(|
|main to nat distance looks long|
|Yeah i know that jungle.. |
|I really think that terran will own a;ll|
|Main 2 nat distance Is 2 long, but there is a simple solution to the problem. |
In ur last 2 maps u have made very harass heavy mains, they are way to close to the edges, ik that there is turret/cannon space but even sow, I think players should have slight army movement room.
Note: They also have harass heavy nats.
Solution: Move the min lines closer :)
|How is it now ?|
modified by LasTCursE
|Nice, much better.|
Only thing I dont like is the doodad spam in the ares where u don't want units, I think u can come up with a better solution.
|if you read my prevous comments i already asked for a unwalkable tile raplacement if somebody has one like thoose for ICE :[|
|i usually say ur maps sux hard|
but this map got potential, ull have to do alot of fixes such as rotate the main base minerals left and things such as that tho
just ask me if u want any help or backup :)
|ofcourse :) what needs to be fixed :?|
|this is gonna make the map alot better and more balanced|
sry about the text being blurry but u can read it if really try hard xd
basically u can see everything on the arrows of what i want to move and there r a few ramps who would be better of wider
also nats wallin is bad idea so make it unbuildable like the pic shows and these corner expoes need +2 minerals and get pushed to the corner
its alot to change but it wont change the concept too too much
i hope u can change this stuff tho and i hope u can do it well :p
|the 5 min only idea not gonna happend remember match point ? there was a min only in the same place there that nobody ever used and they scraped it.|
I will move the main minerals closer but you have to say how much nex it's needed to move.
I will put 2 minerals in the 5 and 10'a clock expansion and may be move them upper but then i'll have to put more of the ugly doodad spam.. can you find a unwalkable low ground tile ?
The Center expansion why do i have to make them 1500?
The unwallable nat.. hmm.. may be :)
why to make the high ground ramp bigger? it already has a huge one next to it?
|I agree with u LastCurse.|
Talk + about this map, its just sooo good.
LasTCursE ic that u really like min blocks, u have added several in ur last 3 maps, I like min blocks 2 ;0
|yeah i love min blocks they are so awesome ^^|
|I spent about 3 hours trying to make those lower backwards ramps work... I envy you.|
|Yeah its a great map, however i believe its very under rated.|
|This map is pretty cool, and those lowground ramps are fucking insane :D|
I just don't like the mineral-only idea you did, forcing people to take the expansion from the other-side. Apart from that it's an amazing map, great job :)
|Why was this map bumped? It was Slabbo comment? a replay? an update?|
|December 2013, SC2 remix by Meerel |
|I'm Flattered lol D:|
|http://wiki.teamliquid.net/starcraft2/Wrecking_Ball Just now noticed that this map is actualy in a tournament in sc 2 lol :D|
|Good job :)|