|A map made by myself a few months ago. Nothing too special, but when I posted it a while ago it got some positive feedback. I made some modifications and decided to post it here. Comments/ suggestions welcomed. :)|
|Oh, and just imagine it without the ramps at the base to the back. Old picture and my password isnt working. ><|
|Nevermind, fixed it. Sorry for triple posts. :P|
|Sorry but compared to xeno twisted this isnt close in quality. The maps seems so random, and the expos and main arent balanced good. (bottom has better main harrasing-wise) The center also seems like it has no use since the paths on the sides lead so directly to each-other... Perhaps if you made some changes to easier recognize how the map layout plays, like easy estinguishable cliffs and edges and try to get away from that "random" feeling, i would like it better...|
|bottom island has no gas right? weird.|
I would move the blue starting location to the right, it's too close to the choke imo.
also making the space next to reds natural a bit wider (remove water right from red's natural) would improve unit movement.
Overall I like your map though. I don't agree with SP, this map is just a "difficult" one, Maps like Blade storm are nice, but as a raid assault lover, I appreciate more complicated layouts even more:)
|I understand SP somehow, it looks a bit "random" but i don't think that is a problem ingame. You could draw the ways a bit clearer, but that's just make-up.|
Then panschk is right, you should move blues startpoint.
What i dislike is the tankable main eco-line. That's always a problem on maps where the startpoint lies on a centered cliff with walking space around. If you intended it, to be tankable, then balance it out, if not, then simply change it somehow.
|-Mains no longer tankable from behind the base.|
-Moved Blue start location.
-Moved natural expansions.
-Added gas to bottom right( I forgot to do it before.)
-Rounded the ground around the gas expos at 4 and 10.
-Small cosmetic changes.
Hope it's more balanced this way. I might move the bridges more towards the center later.
|Looks better now :)|
btw is the red gas tankable from left hand side? just a guess.
|im still a bit confused by this map :(|
|What did you mean when you said estinguishable cliffs and edges? I think I know what you want for the cliffs, to make them more recognizable as cliffs, but what about the edges? |
|more geometrically shaped :P|