trcc | | |
I think i will scrap the other map yeah.. it has some similarities with paralell line but paralell line is way much better I'm not a island map maker at all lol. I decided to make a 2 player map and take the name.. |
yenku | | |
actually its Parallel Lines and also, your map is nothing like it..
I think its a bit more reminicent of Coulee |
trcc | | |
I mean the old map looked like paralell line :P
This one looks like coulee.. maybe because i didn't used sand dunes like in coulee. (only dirt, mud, and rocky ground |
SpoR[Mech] | | |
yea it looks like coulee but looks good. 2 player map, no thanks. |
trcc | | |
... making 4 player maps is way difficult than 2 player maps i can't make 30 4 player maps / week .. sometimes 2 player map are ok =) |
Daleadil | | |
Me likey |
panschk | | |
2 player maps are better suited for 1on1 if well made and using the possibilities that 2-player maps offer and 4-player maps don't. So if you want to play 1on1 anyway, 2-player maps are a very good choice imo.
I have to say, I don't like the map that much. tvp seems hard, almost as ridouculously imbalanced as luna. Well not THAT imbalanced, but still. |
Travin | | |
according to pgt stats thats not true... they have like 1 or 2% less win percentage than other races |
panschk | | |
You have
real
statistics?
Link pls
By real I mean REAL, not that 32/32/34 Bullshit where there isn't even a win/loss ratio... |
Starparty | | |
AND no statistics showing how many players there actually are playing the different races.
like 2t 3 p and 14 zerg. or something |
yenku | | |
its not only the dirt that reminds me of coulee, its the side expos, and just the curvature it just gives me a feel of coulee |
SpoR[Mech] | | |
2 player maps are just so boring. you know exactly where your opponent is and where he will expand as soon as the game starts. |
panschk | | |
What a stupid comment :( So the only thing that thrills you when playing BW is scouting your opponents starting locataion? T_T |
Starparty | | |
kekkeke |