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Last update for (2)Summit of Twilight : 2010, 03, 06 23:23
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4041 (2)Summit of Twilight 128*128Excel Excel1.1betaground

The map has been rated 73 times and got a total of 78 points
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Aristocrat
UPDATED:
Higher quality image:


Min-only and corner 2gas expansions (which have 2500 gas each) have stacked minerals, and nat has an extra 500 mineral patch.
modified by Aristocrat
JungleTerrain
imo, the concept is not amazing at all, and, yes, it has been used before, but it is still possible to create something more creative with the middle.

At first glance, the minonly is just too easy to take and it is unharassable. The third gas for any race will probably be that small highground, which is uncomfortable to build in. The natural is too easy to protect, even though it has two ramps leading into it.

The basilica walls in the main are largely unnecessary. What are they for? to strengthen muta harrass? -You can just make turrets and cannons next to the basilica walls. They make the mains smaller and uncomfortable/awkward.

The small island expo benefits protoss, and so does the mineral only; I predict p>z, and possibly p>t, because middle is very open.

I honestly don't think the double gas expoes will be used often because they are far from both players and is hard to protect. This is somewhat of a problem that arises when making 128x128 maps - they may turn out too big.
modified by JungleTerrain
sWaGu
Toss and zerg will murder terran here the moment he decides to move out. too much open space in the mid
Kinosjourney
The main + nat just screams for proxies lol, good hiding spots in the main + the mineral only below the natural.
sTY_leZerG-eX
Those gas expos near the middle are a true waste, no one will ever expand there, they are 2 tight, 2 harassable, you cant even defend it, finally its tankable :(
I also agree with the things that have been mentioned, and I dont get the whole mains thing..
Aristocrat
I've addressed most complaints by changing the elevation levels a bit:

-Main raised to high ground
-Nat reshaped to be more...natural
-Cliff behind main minerals removed due to 2hatch muta raping the shit out of everything
-3rd gas opened and made low ground

Also, I changed the name to a less crappy one.
modified by Aristocrat
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