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Last update for (0)Fair Geyser Placement : 2011, 03, 15 20:39
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4292 (0)Fair Geyser Placement 64*64Phobic0.3utilityother

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Comments:   GMCS (0 elements)

So when I was working on my last highly experimental project I found it useful to compile alternative fair geyser placements. All the geysers corresponding to a start location mine close enough to be considered equal. I have used the various gas issue articles on this website to compile this. Starting with the blue start location are the familiar most efficient geysers. The teal geysers are the next best at mining gas and then it goes to orange and then red. I do realize each race mines them differently and I took that into account when I arranged these. Props goes to BWMAPS very VERY detailed reports, summaries, pages upon pages, of the gas issue.
Blue - Mines awesome for all races
Teal - Mines good for all races
Orange - Mines decent for all races
Red - Mines very very badly for all races
Heres where most of the research I stole came from:
modified by Phobic
i prefer sticking with Top or Right xd
*Top and Left*
These ease a restraint on maps. I did not in-vision a massive switch over of geyser placement, just adding options to how a map can be done.

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