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Last update for (4)Crowna1.1 : 2011, 07, 09 16:56
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|4371|| (4)Crowna1.1|| 128*128||PhilipJayFry||0.3||final||ground|
The map has been rated 35 times and got a total of 9 points
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|this is one of my older maps but i really like it. made some changes lately thats why its the 1.1 version. would like to hear some feedback of you guys :)|
since this ash-tileset is bit hard to see i ve uploaded a picture with the biggest possible resolution here: Crowna 1.1
don t know if this backentrance is a good idea, couldnt try it yet.
modified by PhilipJayFry
|I'm gonna bump this map since noone has posted anything on it. I think it will play pretty standard.|
That back enterance idea was one of my ideas that crystal used in a few of his maps. Everyone else thought it was useless, but I still like the idea :) If you want it to work though, you should probably give it a little more space, and make sure it's unbuildable.
|Too many expos tank each other... Which is relatively harmless compared to all the awkward tank holes everywhere.|
|thanks for the feedback guys :)|
@K_A: sorry when i stole your idea but im pretty new to this site and i didnt saw something like that before^^ and yeah, its already unbuildable
@Freakling: im sorry to say that but i dont exactly understand what spots you mean. tankshot from this min-only to the next expo? i guess you are right... when i find the time to fix this ill make it :)
|lol You can steal my idea :D|
Anyways... tanks holes=big nono.
Terran can put a tank in there, and the other player is basically screwed unless they have mutas or scouts etc.
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