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Last update for (4)Crowna1.1 : 2011, 07, 09 16:56
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4371 (4)Crowna1.1 128*128PhilipJayFry2.4finalground

The map has been rated 23 times and got a total of 55 points
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Comments:   GMCS (0 elements)


PhilipJayFry
this is one of my older maps but i really like it. made some changes lately thats why its the 1.1 version. would like to hear some feedback of you guys :)
since this ash-tileset is bit hard to see i ve uploaded a picture with the biggest possible resolution here: Crowna 1.1
don t know if this backentrance is a good idea, couldnt try it yet.
modified by PhilipJayFry
K_A
I'm gonna bump this map since noone has posted anything on it. I think it will play pretty standard.
That back enterance idea was one of my ideas that crystal used in a few of his maps. Everyone else thought it was useless, but I still like the idea :) If you want it to work though, you should probably give it a little more space, and make sure it's unbuildable.
Freakling
Too many expos tank each other... Which is relatively harmless compared to all the awkward tank holes everywhere.
PhilipJayFry
thanks for the feedback guys :)
@K_A: sorry when i stole your idea but im pretty new to this site and i didnt saw something like that before^^ and yeah, its already unbuildable
@Freakling: im sorry to say that but i dont exactly understand what spots you mean. tankshot from this min-only to the next expo? i guess you are right... when i find the time to fix this ill make it :)
K_A
lol You can steal my idea :D
Anyways... tanks holes=big nono.
Terran can put a tank in there, and the other player is basically screwed unless they have mutas or scouts etc.
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