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Last update for (4)Losing Temperature : 2011, 11, 15 22:37
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4385 (4)Losing Temperature 128*128ArcTimes0.8betaground

The map has been rated 40 times and got a total of 32 points
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Comments:   GMCS (0 elements)


ArcTimes
This is my new map :D!!!
This is my first try to this kind of simetry.
There are some drop spots near the natural and in the third.

SO, what do you think?
Phobic
gj on symmetry
Freakling
Remove the snow. Players just don't like the bright stuff.
It's too easy to turtle on 3 gas. There are way too many cliffs.
crystaldrag
Snow made this look like a three player map XD
crystaldrag
I advise moving 3rd gas to the min onlines and moving them counter clockwise.
And get rid of all the cliffs. +_+
Anndddddddddddddddddddddddddddddddddddddddddd.
Not to use the color white on a snow map.

reminds me of blizzard style.
crystaldrag
Teal's gas is tankable... Best to switch gas to the left side and minerals on the bottom.
ArcTimes
Yes, the snow is really bright x_x
@crystaldrag: What cliffts are you talking about? The middgle? or those that are in main-nat-third?
Kinosjourney
Lots of wasted space and the expansion locations could be tweaked a bit. But still good job on the map :D
sTY_leZerg-eX
I like IT!!
ArcTimes
Updated and obs version added. I didn't test it, but i'm condifendt that it works :P
NastyMarine
very very nice map
LasTCursE
nice man :)
Crimson)S(hadow
imo make nats a bit bigger and minonly smaller, but thats just me
LasTCursE
nats could use an enlargement yes ^^
JungleTerrain
OMG NASTYMARINE IS ALIVE
Freakling
And he still makes the exactly same comments about every map :P
JungleTerrain
rofl so true.
ArcTimes
I need to know what cliffts are you talking about x_x
The outpost in the map is not dropable, well, you can drop ghost, but anything else.
LasTCursE
the middle thing has huge tank holes in it
ArcTimes
There is no more tank holes :D
But I didn't update the picture.
crystaldrag
The doodad on outpost with the diamond shape is walkable, aka tanks.
ArcTimes
Really? It didn't let me put a tank on them, i mean, in the editor, i didn't try in game but i think is the same result.
crystaldrag
Hmmm.. I guess its because there are a crapload of illegal doodads underneath it? ^^

What about more unbuildable in the middle? Or no?
modified by crystaldrag
ArcTimes
What can i put? there are no rock ground... for dirt, just rocky snow.
BTW, i tested in game, you cant put tanks there, and its because is unwalkable. I put tanks first in the outpost and then look for a doodad that solve my problem and the first time i put that doodad the tank explode :D!
modified by ArcTimes
crystaldrag
There is outpost. On the edges, there are walkable but unbuildable tiles.
Also outpost ramps.

crystaldrag
=_+ And i hate you for that game! I lost cause i blew my tank up while landing my barracks on it.
ArcTimes
I'm not talking about outpost in general, i'm talking about the doodads with the diamond. It's unwalkable. And LOL with your tank xD!!!
CrystalDrag
XD But i am talking about making more of the middle unbuidable.

ArcTimes
AAAAAA.
So... you want me to put part of the edges and the ramps on the lowground?
CrystalDrag
In the middle. :O
You need more of it unbuildable.
^^ So jes i do.

And make the outpost better than that doodad spam! Looks ugly. thats why my wraiths die so fast!.
sTY_leZerG-eX
i would like some ramps in2 the outpost
ArcTimes
If you mean the outpost the is in the corner, that would solve me a lot of problems.

I can make an expansion in the outpost but that would be to mane expantions x_x
Btw i don't have inverted ramps to put on the outpost

nvm, outpost is unbuildable. Why do you want to see a ramp O.o?
modified by ArcTimes
CrystalDrag
This post is not displayed due to its content
CrystalDrag
This post is not displayed due to its content
ArcTimes
OK! NOW THERE ARE NO MORE DOODADS ON OUTPOST :V!!!

OMFG WHAT STUPID I WAS!!! OF COURSE!!! YOU CAN'T BUILD ON DIRT NEAR THE RAMPS !!!!!!::O:O:O:O:O:O

And your wraiths died because you didn't micro them -.-
Freakling
Crystal, making those pictures cost you more time than fixing it :P
CrystalDrag
I know. But i knew Arc was working on something. :D
SO ARCC MAKE MORE MIDDLE UNBUILD!

Or you want me to do it
modified by CrystalDrag
ArcTimes
I made it mor unbuildable, but unlike using rocky ground, there are "holes" where the player can build. I don't know if it's enough of if ot's ok.
I could make everything unbuildable, but the grass is going to desappear. Do it this time, and I learn how to do it the next time >.<

CrystalDrag
Problem is you did alot of copy paste.
XD
I think its alrite.
ArcTimes
LOL. There were different number of mineral patches on thirds. Some of them had 7 and some of them had 8.
Fixed, now all thirds has 7.
Crimson)S(hadow
decorate the water? more importantly make sure all nats are able to make the same amount of turrets for muta harassability; aka tael can't make turrets behind nat mins
ArcTimes
You are right :D
I forgot the water's deco >.<
Phobic
This post is not displayed due to its content
ArcTimes
And what about the cannon fe?. I think i can make an entrance with a mineral block with cannon in range....but the would be a tank hole, but like that one behind the nat on desti.
Phobic
Well it was just an idea seeing as this is a VERY straightforward map. That\'s not a bad thing it\'s just straightforward maps have been overplayed and there is almost no new possibilities with them.
I'd wait untill the tourney ends to modify it.
modified by Phobic
Freakling
Can you redecorate the middle? There are misplaced doodads, ugly repeating tiles, randomly placed unbuildable tiles, ugly square patches of mogul terrain... I would remove the snow altogether and do something with bridge tiles instead, to be honest.
modified by Freakling
crystaldrag
This post is not displayed due to its content
K_A
middle expo on left has more building spave than the one on the right.
Freakling
True, but aside from that it is good.
modified by Freakling
Crimson)S(hadow
you still need to fix tael and purp's nat so you can make turrets behind them. red and blue's nat has so much more room for turrets.
sTY_leZerg-eX
I liked this better b4 :( it does have some improvements but... symmetry is not spot on.. I liked it when the outpost was walkable (But just make it in some areas) and ad some ramps 2 it..
ArcTimes
But the outpost wasn't walkable, never xd.Just for small units. Maybe a walkable outpost would make the game different, but tanks would own everything.

And yes, i tried the brige tile, but along with the snow, and it was really ugly.
With out the snow seems better.
I don't know if i have to change it myself. You already did x_x and it seems cool. Would be better if all exp had the same building space, but beside that, it's better than what i did.
crystaldrag
Now all building space is equal in the middle.
crystaldrag
get on op bwmn arctimes.
LasTCursE
first time i like a bridge deco in an ice map nice job there ^^ (at least from the picture)
crystaldrag
Thx ^^
Freakling
Can some one reupload this?
CrystalDrag
obs updated with recent most unprotected
LasTCursE
Gr8 map too bad it has not much games on it! ^^
Replays


--BaD]Fry vs Kartell(1on1, 1.16)
--BaD]Fry vs Shakuras(1on1, 1.16)

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