broodwarmaps.net banner

BWMN Time
08/10/2022
13:41
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (2)Mudblood : 2013, 01, 15 03:45
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4567 (2)Mudblood 96*96Excalibur0.1betaground

The map has been rated 41 times and got a total of 5 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


Excalibur
I was almost going to say concept upload on this one, but I ended up liking the map a bit. It isn\'t executed as well as I would like but I\'ve never had the best execution. Runespire Temple was a nice warm up but an LT clone isn\'t terribly interesting. My maps may be terrible but at least I try and keep them interesting. :P

I had the idea for this layout in my head for a couple of days. Tiny mid rush path, coiled around it a highground with an expo, and then build around it for the rest of the map. This is about my third try on getting that to work.

Since its 96x96 I tried to keep the mineral counts low to encourage a bit more micro.

Had some time so I did some minor decoration with some bridge tiles.
modified by Excalibur
CrystalDrag
I tihnk these games will be interesting :)
red's gas is tankable
JungleTerrain
Good to see you Excalibur :) Long time no see

You've always had the most interesting maps, though.

Why not just make the mineral formations in the mains vertical and place the gas on top? it would get rid of the slight positional imbalance that currently exists in the mains. Or you could put the gas on the right and make the mineral lines horizontal :)

If you move the SLs closer to the bottom/top edge of the map, you also get rid of the tankable main gas.

Also, maybe extend the highground overlord spot at the natural
Excalibur
Updated.
traceurling
Will there also be a map later called pureblood?
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (4)quattuor sunt ..
Newest updates:
  (2)Reflection 0
  (8)Ancient Ruins
  (2)Urban Jungle 1.0
  (3)Tempest 1.1
  (4) Hell point 0.3
  (2)Butter 2.0b
  (2)Gambit 0.81
  (4)Augustgrad 2503
  (4)0301 015
  (6)The Distrupter
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • Share..(Shade)R)
  • I nee..(
  • Magna..(RedGoliath)
  • No Fo..(Minerals)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(sugardad)
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)