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Last update for (2)Valve : 2013, 02, 01 23:37
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|4587|| (2)Valve|| 96*128||Excalibur||0.1||beta||ground|
The map has been rated 46 times and got a total of 5 points
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|Ooo haven't seen an Excalibur map in a while :D reminds me of Desty...|
|Reupload to fix the broken tileset thing|
|Makes me think of Destination, but not really...|
The mains look big and awkward.
Is there a decent 3rd gas for zerg? It doesn't seem like it...
Also, you might be able to get rid of the Overlord spot in the middle of the two battlefields. I think the areas there are pretty cramped, and you need at least one "large battlefield".
I'm not sure if the xelnagas in the middle of the map will be used that much. 5000 hp is a lot when you think about it, and you have to kill 3 just to open up that side of the map, which doesn't really give you any significant advantage, if any. They are most likely just an unnecessary hassle.
The gas expansions at 2 and 7 o clock (on the highground) could have better resource placements.
|dis you not read freaklings article?? now there is 4 spaces for the backdoor of top base but then 2 for the bottom backdoor..|
there is no decent third, perhaps you rearrange the backdoor to have a third like in destination but with a smaller choke....
|^^What jungle and Crystal wrote!|
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