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Last update for (2)names are hard : 2016, 08, 12 23:15
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|4845|| (2)names are hard|| 96*96||CrystalDrag||0.7||experimental||other|
The map has been rated 24 times and got a total of 16 points
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|96*128 - too big|
96*112 - not a compatible size
|Cool concept. Interesting take on a 96² map. I see PvZ problems though (lings coming by for a nice and friendly visit through the backdoor, eating all your |cake probes...).
I am not a big fan of those shortened ramps where there is enough space to just put mormal ones.
As for a name, just call it Dualisme or something like that...
Or maybe make bit of a pun out of it: Duelism! (I guess it is actually rather a portmanteau than a pun...)
You should plug some doodads along the edges between high platform and rusty pit. Unfortunately that transition tends to generate a lot of tank holes.
modified by Freakling
|Looks gorgeous. Would love to see games on this though I'm not sure how much I'd like to play it myself as I find bw challenging enough with just the one entrance to my main.|
Either way, good work!
|Too much opportunity for zerg to backstab opponent. I like that you wanted to make small map but is there enough space in middle for battle? |
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