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Last update for (8)Mortal_Sin1-1 : 2017, 08, 21 05:06
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4955 (8)Mortal_Sin1-1 otherBlizzard, cloned by FlameTitanRose1.3experimentalground

The map has been rated 60 times and got a total of 79 points

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Comments:   GMCS (0 elements)

I was talking to myself about doing an FFA map based around the idea of taking 2 112*128 maps and 2 128*112 maps and stitching them to form a loop, when someone joked about the Hunters being a good map for cloning. This monstrosity is the result.

Yes I know there's horizontal bridges on the right and not the left. I also removed some paths to the top and bottom middle bases that would've existed on the original. on the right. So left has an easier time getting some bases without lifting/drops while the Right has an easier time getting to the centre.

Is it balanced? No, it's the Hunters. Of course it isn't, but I at least wanted to make the mains and nats pretend to have sane mineral layouts, while keeping the wonkiness in the rest of it.

Also corner bases have their resources reduced. Off the top of my head I can't remember how much; I think to 906 min and 2560 gas for the right and 800 mins 2048 gas for the left top, and I want to say the bottom left is lower still. The reason why the left corners are lower than the right corners is because of the shared wall in space they have with the 7 o'clock and 11 o'clock mains.
modified by flametitanrose
Yeah, a funny map.
This was used in a No BGH FFA right?
modified by JungleTerrain
You know it.

Actually, I need to update it. I found some doodads for gas mining were actually acting as a trap for some workers.

modified by flametitanrose

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