|Back to "final" maps. Show all maps.|
Last update for (6)Highgrounds of War(US : 2017, 10, 27 13:57
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|4980|| (6)Highgrounds of War(US|| other||DoNTDiEx#1499||0.2||final||ground|
The map has been rated 30 times and got a total of 5 points
You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
This is intended to be played in Use Map Settings.
3vs3 Top Vs Bottom.
Every player has a natural expand behind main base
modified by donttdie
|Even though it's a 3vs3, how is a player supposed to defend his main base with the huge choke? I think any 3vs1 attack will result in a short game.|
Players should be able to have some sort of defensive advantage.
|thats part of the game and the distance between people is greater than usual since its a 192x192. Just think about Hunters' unsafe expands here every 1 atleast got a safe one.|
You can always build in front of choke to partially block it
Upload replay for this map
Add your comment:
Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots